Designers have been in a pretty tough position for the last 5 or so years (maybe longer?). PMs making all of the important decisions, designers taking the high-road for what they think matters.
People think that AI is going to increase this problem. I’d say they’re wrong.
I want to share a small example of a new tool that was launched not too long ago:
It’s a visual way to look at architecture, find bottlenecks, etc. You can find it here if you’re truly interested: https://paperdraw.dev/
What’s interesting: a particular trend that I’m noticing, is that with the ease of pumping out code, people are leaning into visual workflows. 3D Graphs to display complex data relations, web games to visualize AI outputs, and so much more.
My guess is that we’ll keep seeing this trend. Harder things have become easier. A fully animated site with complex 3D renderings are easier to produce than ever… but the better question is should you?
I do agree that we have to be shooting for things that improve understanding, make interaction friendlier and easier to access, but if the visuals are making things overly complex, and forcing users to focus on the wrong things, it probably isn’t worth it.
I think this is where designers are going to shine. What’s actually worth implementing and what isn’t in a world full of near-infinite choices.
It’s cool to see how the world is changing. I’ve seen even more people take up building video games, creating movie scenes, and doing things that they just didn’t have the desire to do it because the skill gaps were just so large.
With infinite, cheap execution, the designer’s eyes become the world’s most valuable asset.




